Further inspiration for the visuals came from games with "gorgeous visual effects like 2D Castlevanias, League of Legends, and The Legend of Zelda: Breath of the Wild" The gameplay was influenced by such games as Unreal Tournament and Quake, while the visual design was influenced by such animated movies such as Akira and Princess Mononoke as well the TV show Avatar: The Last Airbender. According to executive producer Cardell Kerr the game was initially more "swords than sorcery" although the balance would eventually switch. At the time the Battle Royale genre was and CEO Seth Sivak remembers thinking "was really a competitive roguelike for people that didn’t play roguelikes" wondering "Could we do a cool, interesting fantasy version of that and make it into something awesome? All the mean while finishing it up with in 2 years and with a team of 6.’" The setting was decided on after the team realized that most Battle Royale games were gun based and felt that they could produce a fantasy themed version of the genre. The core combat was inspired by old school shooters like Quake and Unreal Tournament. With the release of Chapter 2 on April 8, 2021, Dominion, a 5v5 mode featuring control points will replace Clash. According to the developer the game also includes role-playing and roguelike elements.Ĭurrent game modes include battle royale and Clash, a team deathmatch. Elements from different gauntlets can be combined to make spells more powerful, provide crowd control effects, or reduce others, depending on strategic desires. Spells are limited by Mana which is an energy pool shared with levitation, while using a sorcery triggers a cooldown timer. Gauntlets can deal a primary attack, called a spell, and a secondary attack, called a sorcery. Each player starts with their class gauntlet permanently attached to them and can pick up one of the other five as a secondary. Players choose from one of six elemental classes: wind, fire, ice, lightning, stone and toxic, which grant in game benefits related to that element. Additionally, players can levitate and carry one 'Rune,' giving access to abilities like flight, teleportation or invisibility. Spellbreak is a projectile-based PvP shooter, however, unlike other shooters, it uses gauntlets that fire magical spells in place of guns.
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